Animatable User Guides - for outdated versions
Limber User GuidePenpal User GuideFreebies User Guides
Limber 1 User Guide
Limber 1 User Guide
  • Welcome
  • Introduction
  • Installation
  • Limber Lite
  • The Limber Panel
  • Getting started
    • A note about expressions
    • Limb anatomy
    • Controllers and limb layers
    • Default and custom limbs
    • Naming Limbs
    • Settings Panel
    • Limb properties
  • Managing Limbs
    • Duplicating, copying and pasting Limbs
    • Replacing Limbs
    • Orphaned Limb Layers
  • Animating with Limber
    • Forward Kinematics
    • Adding controllers
    • Managing controllers
    • Scaling and 3D Space
  • Custom Limbs
    • Rigging and posing limbs
    • The Limb Library
    • Path to Bone
  • FAQ
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  1. Getting started

A note about expressions

Limber works because it applies expressions to layers. Please don't change these expressions yourself.

If you edit Limber's expressions without our guidance, something will probably break further down the line. If you're trying to achieve something unusual by editing an expression, please get in touch with us and ask first.

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Last updated 2 years ago